After several rounds of the Harry Potter Hogwarts Battle deck building game I found myself wanting more in a similar vein, but with more variability. Clank!, a deck builder by Dire Wolf Digital and Renegade Game Studios, is a delightful iteration on deck builders that has familiar mechanics for veteran players, but is also streamlined enough for newer players to quickly pick up the flow. The game also has a bit of a video game feel in the map. The layout looks like it could be a mobile game (it has some of the aesthetic sensibilities), though it of course is an analog game.
Players start with an identical starting hand. This makes sense as Clank! is not a cooperative game. It also isn’t directly player versus player. Players cannot damage each other directly. PvP in this game amounts to at most inconveniencing each other by buying highly desirable cards to getting Major/Minor Secrets and Market items before one another.
There are functionally two decks from which cards are purchased. The first is a set of four cards, each pile with multiples of the same card. For players of Aeon’s End this idea will be familiar. Players can buy multiples of these cards without fear of incurring the dragon’s wrath. The second deck is the dungeon deck. We did not come close to going through all of the cards, so I imagine this game has solid replay-ability.
Overall, I would recommend this game to a group of people who appreciate deck builders and want some competitive play. It’s more involved and variable than Battle for Hogwarts (I thoroughly enjoy that game, too, just for different reasons, so this should not be read as a slight) but nowhere near the level of pain Dragonfire tends to rain. There are also a number of expansions for Clank! on the market now, with the newest being Clank! In! Space! Apocalypse! It’s an expansion for Clank! In! Space!
Ross Blythe is a Chicago based gamer interested in all things tabletop. He enjoys reading history as well as fiction, and so has a soft spot for historical wargames like Pike & Shotte. For the campaigns he runs as a DM he often looks to history for inspiration, for the lessons of the past to challenge the players at his table.
Horizon Zero Dawn brought to Analog by Steamforged Games